
Do you know how many wives Zeus had? Or how the famous Trojan War was caused by one beautiful lady? Or how Thor got his hammer?Give your imagination a real treat. Read Online and Download Mythology: Mega Collection: Classic Stories from the Greek, Celtic, Norse, Japanese, Hindu, Chinese, Mesopotamian and Egyptian Mythology. It was concluded that the best way to make it fair for everyone was to limit the use of god powers to one a game.Mythology: Mega Collection: Classic Stories from the Greek, Celtic, Norse, Japanese, Hindu, Chinese, Mesopotamian and Egyptian Mythology BY Scott Lewis There was much debate during Age of Mythology's construction concerning the unbalanced nature of god powers and how to make them "fair" while still maintaining an element of fun in them. Street commented that one of the reasons Age of Mythology became so popular was because the development team spent many hours working on the game through active testing, rather than just taking advice from a "faceless drone in another building." This allowed them to work with new ideas and concepts.Īge of Mythology underwent a large amount of play-testing during its developmental phase, as Ensemble Studios attempted to create a more balanced and competitive game than its predecessors.

In developing Age of Mythology, Ensemble Studios decided to move away from the center of the Age of Empires series, history, to avoid becoming stale and repetitive.

RTSIII would eventually be revealed as Age of Mythology. This new engine was to be used in a new game, codenamed RTSIII.


Ensemble Studios began work on their first fully 3D engine, the BANG! engine, in parallel to their development of Age of Empires II: The Age of Kings.
